![]() I can’t say which comic or anime, but some characters target people outside the Soul Calibur community. : ANIME, MAYBE ? COMICS ? (JAPANESE PEOPLE OFTEN SAY “COMICS” FOR ANIME/MANGA) : We do have a list ! We always have one ! : But you told me you had a very long list of potential guests ! : New guests !? Oh no no no, no more guests ! : At least it’s good, because you’re thinking about doing world tours and doing more seasons will mean more characters, like new characters and new guests. ![]() We are not sure if we will be releasing it, but we are open to the idea and are looking into it. If we were to provide the data, it should be done properly with all the necessary information and explanation. Having said that, we also are aware that the fighting game scene is becoming more and more competitive each passing day and that many players would enjoy an official release of the frame data. The second reason is that officially releasing the data would put off new comers to the series by giving the vibe that the frame data must be studied closely for the game to be enjoyable which is not what we are aiming for. If we released the data officially we would be undermining this experience that many enjoy. The first reason is that the act of figuring out frame data and sharing it within the community is fun and part of the game experience. Please provide us the frame data for each character and make it available for browsing in the Training Mode.Īs Project Soul, not releasing frame data is part of our policy. : That’s one of the approaches thought about, yes.ġ9. : SO BASICALLY, YOU’RE FACING A DILEMMA WHERE YOU WANT TO MAKE THE GAME APPEALING TO NEW PLAYERS BY NOT INCLUDING IT, AND MAYBE PUT IT OUT AS DLC FOR PLAYERS WHO ARE SERIOUS ABOUT ITS COMPETITIVE ASPECT ? Though one thing’s for sure : it won’t happen this season. : It might happen, but I can’t guarantee nor commit to that yet. We still have a lot of things to do with Season 2 before that, mainly expanding the game’s audience. In the case of Soul Calibur, we’re not thinking about releasing the frame data yet, it’s still too early. ![]() That’s also the reason we made it part of the DLC. And yet, we’re still apprehensive about disclosing our frame data, as it can feel intimidating for new players to know that they’ll have to study such things. We had been discussing about it’s inclusion for a while within the company. : It’s the first time I say that outside, but we had decided to include frame date early on during Tekken 7’s Season 3’s development. Jump Force has a 2019 release date for PS4, Xbox One and PC.M.O. Rukia Kuchiki, meanwhile, is a "soul reaper from a noble family who specialises in Kido (the magic of the soul reapers)". Once a high school student with the ability to see ghosts, Ichigo Kurosaki would become "one of the strongest ever Shinigami (soul reapers) after his encounter with a Hollow (a spectral being) that tried to kill him". There's even better news for Bleach fans, with Ichigo Kurosaki, Rukia Kuchiki and Sōsuke Aizen joining the character roster. "Set at street-level, manga characters will be illuminated by neon lanterns and the dazzling lights of a rain-soaked city as they battle in the shadow of Blackbeard’s mysteriously crashed ship," reads a Namco post. Jump Force is a manga-inspired fighting game featuring characters from Dragon Ball Z, One Piece and Naruto.īuilt using Unreal Engine 4, the tag team brawler features a host of real world locations, including Times Square, the Matterhorn and the newly announced Hong Kong stage. Bandai Namco Entertainment has unveiled three new characters and a brand new stage for upcoming arena brawler Jump Force.
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